

Studio Editor PRO X is an all-in-one, local-first multimedia creation suite designed to handle advanced photo editing, multi-track video sequencing, professional audio mixing and mastering, and 3D rendering directly within your environment.
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App Overview & Core Modules
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Photo Studio: A fully-featured raster editor supporting layers, blending modes, custom selections, vector/raster drawing tools, perspective warping, and support for high-end image formats (including Photoshop PSD/PSB composites, AI artboards, PDFs, and RAW camera previews).
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Video Timeline: A multi-track NLE supporting video, image, and audio clips on multiple video lanes (V1–V3) and audio tracks, equipped with split/ripple delete workflows, custom sequence configurations, titles, lower thirds, and video transition effects.
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Audio Workstation: A dedicated waveform editor and multi-track mixing environment featuring real-time mastering chains, pitch and tempo shift controls, track automation, recording, and professional audio restoration/filtering tools.
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3D Studio: An interactive 3D viewport powered by Three.js supporting primitive shapes, custom 3D model imports (GLB/glTF), scene lighting, outliner management, material properties, and particle/visual effects (fire, smoke, water, gunfire).
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Creator Hub & Resources: Built-in template libraries, project management tools, demo loaders, preset managers, and export engines supporting various resolutions, codecs, and target platform profiles.
Advanced Features Supported
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Advanced Photo & RAW Pipeline
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RAW Camera Previews & Formats: Native handling of industry-standard camera raw files (.dng, .cr2, .cr3, .nef, .arw, .raf, .rw2, etc.).
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Perspective Warping: Four-corner interactive perspective distortion and mesh-warping for image layers.
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Content-Aware Operations: Content-aware fill and content-aware scaling capabilities to intelligently resize or remove objects without stretching key subjects.
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Color Grading & Tone Curves: Advanced RGB and per-channel tone curves, custom color-grading wheels, temperature/tint adjustments, and .cube LUT file importing.
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Advanced Video Editing & Rendering
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Multi-Track Editing: Multi-layer compositing where upper video tracks automatically overlay lower ones.
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Flexible Encoding & Export Formats: Export sequences in WebM (VP9), MP4 (H.264), HEVC (H.265), and professional MOV ProRes profiles (Proxy, LT, 422, 422 HQ, 4444).
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Color Space & Subsampling Controls: Custom tagging for Rec. 709, sRGB, or Rec. 601 color spaces, chroma subsampling configurations (4:2:0, 4:2:2, 4:4:4), and 8-bit or 10-bit color depth options.
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Deinterlacing & Frame Configurations: Built-in yadif deinterlacing filters for legacy camcorder footage and configurable variable frame rates.
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Professional Audio Mastering
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Mastering Suite: Integrated compression dynamics (threshold, ratio), multi-band EQ (bass and treble controls), and brickwall limiter ceilings.
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Time-Stretching & Pitch Shifting: Independent control over track pitch (in semitones) and tempo percentage without altering duration or pitch artifacts.
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Restoration & Effects: Automated normalization, noise reduction, echo, fade-ins, fade-outs, and reverse processing.
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3D & Scene Graph Capabilities
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Scene Hierarchy & Outliner: Full object tree inspection, transformation controls (translation, rotation, scale), and camera management.
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Model Import/Export: Support for loading .glb and .gltf scenes and exporting geometry back out to formats like .obj.
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Environment & Lighting: Point lighting, ambient controls, shadow maps, physically based rendering and cubemap reflection rendering from equirectangular textures.
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Workspace & Reliability Tools
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Recovery Snapshots: Built-in project state persistence and automatic snapshot recovery to prevent data loss.
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Platform & Safe-Zone Overlays: Broadcast/social media aspect ratio overlays, safe-zone guides, and responsive mobile-touch layout options.
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Amazon Affilate links*
System Requirements
Minimum
64 bit CPU with 4 or more threads running at 2GHz
4 gigabytes of system memory*
A graphics chip with support for OpenGL 3.0 ES and 2 GB of video memory
500MB of free disk space (SSD Recommended)
Chrome/Edge 94+, Firefox 113+, Safari 16.4+
Display: 1280x720
OS: Windows 10 · macOS 12.3 · modern desktop Linux · Chrome-OS, iPad-OS 16.4 · Android 12 (Tablet)
Use Case: Photo Editing, Audio Editing, Light Video Editing, Basic 3D Modeling
*HD Video requires 8GB
PRO X Studio Editor: User Manual Welcome to the Studio Editor user manual. This comprehensive guide covers the core features, modular workspaces, and tools included in the web-based studio suite created by Matthew J. Thomas. Overview & Interface Navigation Studio Editor is organized into four primary workspaces accessed via the top navigation bar: Photo: A raster-based image editor featuring layer management, selection tools, filters, brush engines, and LUT color look support. Video: A non-linear video editing timeline supporting multi-track arrangement (video tracks V1–V3 and audio track A1), transitions, titles, lower thirds, and sequence settings. Audio: A waveform-based audio editor equipped with spectral controls, gain/amplification adjustments, mastering compression, and effects like echo and normalization. 3D: A 3D viewport environment for geometric mesh modeling, lighting control, texture mapping, and scene generation using embedded Three.js architecture. Global Controls Workspace Level (lvl): Toggle between Simple, Advanced, and Pro modes to reveal or hide advanced editing parameters, bitrates, and granular controls. Fullscreen (fsbtn): Expand the application interface across your entire display. Save File (savebtn): Export your active project or workspace export files. 1. Photo Workspace Designed for image retouching, digital painting, and multi-layer composition. Tools & Brushes: Select from brushes including Round, Soft, Airbrush, Pencil, Marker, Calligraphy, Chalk, Spray, Watercolor, and Bristle. Customize size, hardness, and flow parameters. Layers Panel: Create, duplicate, delete, merge down, and rearrange layers. Adjust individual layer blend modes and opacity levels. Adjustments & LUTs: Apply color corrections or load .cube LUT files to grade your imagery. Selection & Filters: Use selection tools with feathering and apply filters such as Gaussian blur, motion blur, glow, denoise, sharpening, vignette, and duotone mappings. 2. Video Workspace A non-linear editor (NLE) timeline built for assembling video, audio, and graphic overlays. Program Monitor & Timeline: Preview your sequence at configurable frame rates. Arrange clips across V1, V2, V3 video lanes and A1 audio lanes. Editing Actions: Split clips at the playhead (S), delete items, or perform ripple edits to close timeline gaps. Project Elements: Add customizable titles, lower thirds, subtitles, and matte color blocks directly into your project bin. Export Settings: Configure output containers (WebM/VP9, MP4/H.264, MP4/H.265 HEVC, or ProRes), custom resolutions, frame rates (24 to 60 fps), and bitrates. 3. Audio Workspace An audio workstation workspace for waveform manipulation and mastering. Waveform Navigation: Open audio files, drag across the waveform to select time ranges, and use precision trim, cut, and silence tools. Effects: Apply fade-ins, fade-outs, normalization, speed modifications, and echo filters. Mastering Rack: Shape your sound using bass/treble shelving, compression threshold controls, ratios, and limiter ceilings before exporting to WAV. 4. 3D Workspace An interactive 3D graphics environment powered by WebGL. Primitives & Additions: Add geometric primitives to your scene including Cubes, Spheres, Cylinders, Cones, Toruses, Planes, and Point Lights. In Pro mode, spawn particle effects like fire, smoke, water, and gunshot simulations. Camera Controls: Orbit: Click and drag inside the viewport. Pan: Hold Shift while dragging (or right-click drag). Zoom: Scroll the mouse wheel. Select: Click directly on scene items listed in the Outliner. Exporting: Export individual rendered frames as PNG images or export 3D models to standard formats like OBJ.







